


LOCATION: Remote
SALARY: TBC
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RESPONSIBILITIES
· Utilizing blueprints to a high quality, following correct commenting protocols.
· Achieving project milestones, set out by the company.
· Develop technical design specifications and implement them.
· Programming features laid out by the design team.
· Review existing and future code to ensure quality and robustness.
· Test and refine gameplay features throughout the development cycle of the
project.
REQUIREMENTS
· Good professional experience as a Gameplay programmer having shipped multiple
titles. · Highly experienced with Unreal Engine 5 and Blueprints. · Ability to Architect, Refactor and Prototype tools and systems as needed. · Minimum 5 years’ experience. · Experience working on FPS games. · Strong understanding and use of source control. · Proficiency in written and spoken English. · Professional communication practices in a remote work environment. · Desirable experience in Server/Backend. · Experience in AI is a bonus. · Has a strong interest in melee fighting games.
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